- Official Post
Rather than spamming the shoutbox, I'll post them here. Let's start by first introducing ourselves to the mentality of a typical xbox fag:
Looks like you lose energy by walking around in armor mode, which essentially gives everyone the option of turning into a CoD juggernaut if they so choose.
"This is not your average multiplayer experience" LoL bullshit - wtf is this gay orbital strike shit? Every multiplayer game since BF2 has had artillery strikes.
btw, they show an "air stump" killing 3 people around you, not just the guy you land on...im guessing this will get nerfed in patch #1:
upgrades, unlockable items, rocket launchers (even though I don't see any vehicles), "ceph gunships", orbital strikes, and ranks all seem to suggest that C2 is catering to noobs big time and decreasing the size of the skill gap as compared to current Crysis. So I'd expect a privately-made promod for C2 very quickly after release.
It looks like TIA is TDM from CoD, except C2 only supports up to 6v6. And "crash site" is essentially domination mode from CoD.
The amount of damage it takes to kill someone is roughly equivalent to non-hardcore Battle Company. I think the learning curve will therefore be about the same. In other words, you're as good as you can get after about two weeks worth of practice.
One thing I'm not sure about is if suit upgrades last forever, or just the round you earned them in?