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Ravaged

  • K9shibby
  • March 1, 2012 at 12:04 AM
1st Official Post
  • K9shibby
    Posts
    122
    • March 1, 2012 at 12:04 AM
    • #1

    http://www.2dawn.com/

    Levels in Ravaged are unique in thier style and offer a wide range of gameplay. Levels offer player counts from 8 vs 8 to 32 vs 32 in all out war. Some maps are designed for infantry while other offer amazing vehicle chases and battles.

    Game modes will range from Team Deathmatch, Thrust Objective and Capture the Resources.


    Here is a "mini-FAQ" of info about Ravaged as well as the minimum and recommended system requirements! The Mini-FAQ will be updated over time so be sure to check back!
    Mini-FAQ

    Platform: Windows PC
    Genre: Vehicular FPS
    Multiplayer: Yes
    Single-Player: No
    Price: TBA
    Pre-Orders: Yes
    Distribution: Steam (others TBA)
    Beta: Spring 2012
    Release: Summer 2012
    Updates/DLC: Yes
    Modding: TBA
    Characters: 10
    Factions: 2
    Weapons: 20 (approximately)
    Vehicles: 10
    Players: Up to 64 (32v32)
    Character Customization: Post-release
    Dedicated Servers: Yes
    Player-Owned Servers: Yes
    Dedicated Server Tools: Yes
    RCON Tools: Yes
    Anti-Cheat: VAC (Valve Anti-Cheat)
    Linux Servers: No
    Controller Support: Yes
    Spectator Mode: Yes

    System Requirements

    Minimum:
    OS: Windows XP (SP3), Windows Vista (SP2), or Windows 7
    Processor: Intel Core 2 Duo, AMD Athlon X2, or equivalent, running at 1.6 GHz or greater
    Memory: 1.5GB
    Hard Disk Space: 3 GB available
    Video Card: DirectX 9.0c compatible, 256 MB of VRAM; NVIDIA GeForce 7600 GS, ATI Radeon HD 2400 Pro 256 MB, or greater
    Sound: DirectX 9.0c compatible, 16-bit
    DirectX®: DirectX 9.0c
    Network: Internet (TCP/IP) connection

    Please note as the game is still in development, the Minimum System Requirements may change!

    Recommended:
    OS: Windows Vista (SP2), or Windows 7
    Processor: QuadCore 2.0 GHz
    Memory: 2 GB
    Video Card: DirectX 9.0c compatible, 512MB of VRAM; NVIDIA GeForce GTX260, or ATI Radeon 4870

    SAVE A WHALE HARPOON A FAT CHICK

  • NecessaryEvil
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    • March 1, 2012 at 5:29 AM
    • Official Post
    • #2

    cant wait for the beta

    ea3tz7bk4yctbvlst7f.png
    [04:27] CloWn: we are pistol team. lol

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  • K9shibby
    Posts
    122
    • March 23, 2012 at 9:41 PM
    • #3

    http://www.2dawn.com/index.php?option=com_kunena&func=view&catid=3&id=1586&Itemid=24

    NEW SCREEN SHOTS

    SAVE A WHALE HARPOON A FAT CHICK

  • NecessaryEvil
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    • April 18, 2012 at 3:54 PM
    • Official Post
    • #4

    Totalbiscuit's coverage of Ravaged: http://youtu.be/da3sIpv64Fs?t=12m44s

    go to 12:44

    ea3tz7bk4yctbvlst7f.png
    [04:27] CloWn: we are pistol team. lol

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  • NecessaryEvil
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    • April 25, 2012 at 5:00 PM
    • Official Post
    • #5

    Thinking about submitting the following power-struggle inspired idea to ideascale but wanted to run it by you guys to see what modifications could be made:

    Gameplay would be focused on a capturable centrally located oil refinery with oil pumpjacks located around the map. The team that controls the most pumps and refinery for the longest will be able to fill up an 18-wheeler and defend it as its driven back to their base. The refinery would be a haven for infantry combat while the pumps would be better suited for vehicular action.

    ea3tz7bk4yctbvlst7f.png
    [04:27] CloWn: we are pistol team. lol

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  • icomrade
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    • April 25, 2012 at 6:23 PM
    • Official Post
    • #6
    Quote from "NecessaryEvil";p="11901"

    Thinking about submitting the following power-struggle inspired idea to ideascale but wanted to run it by you guys to see what modifications could be made:

    Gameplay would be focused on a capturable centrally located oil refinery with oil pumpjacks located around the map. The team that controls the most pumps and refinery for the longest will be able to fill up an 18-wheeler and defend it as its driven back to their base. The refinery would be a haven for infantry combat while the pumps would be better suited for vehicular action.

    submit that idea!!!

    Edited once, last by icomrade (July 6, 2015 at 9:38 PM).

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  • chachi_wan
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    • April 25, 2012 at 9:11 PM
    • #7

    i jus jizzed in my pants and it was all black an gooey, black gold, texas tea. :)

  • NecessaryEvil
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    • April 25, 2012 at 10:00 PM
    • Official Post
    • #8

    was hoping you could give us a name for that game mode chachi

    ea3tz7bk4yctbvlst7f.png
    [04:27] CloWn: we are pistol team. lol

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  • Ripley
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    • April 26, 2012 at 11:57 AM
    • #9

    Only if the opposing team is able to C4 the 18-wheeler :D

    the game mode is of course "Texas hold´em"

    rhnreqez9zad3hut0ooq.jpg

  • chachi_wan
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    • April 26, 2012 at 8:17 PM
    • #10
    Quote from "NecessaryEvil";p="11905"

    was hoping you could give us a name for that game mode chachi


    ?pump and dump?

    Edited once, last by chachi_wan (July 6, 2015 at 9:38 PM).

  • NecessaryEvil
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    • April 27, 2012 at 3:12 AM
    • Official Post
    • #11

    Vote up http://ravaged.ideascale.com/a/dtd/Fuel-Str…de/122754-18951

    ea3tz7bk4yctbvlst7f.png
    [04:27] CloWn: we are pistol team. lol

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