List of Multiplayer Modules and Upgrades

  • Multiplayer Modules and Upgrades

    Armor:
    - Air Stomp (Perform a powerful downwards attack when in the air)
    2ed- No damage suffered from falling long distances
    3ed- Faster recovery after Air Stomp attacks

    - Proximity Alarm (Automatic warning when an enemy is nearby)
    2ed- Increased warning frequency when an enemy is nearby
    3ed- Maximum warning frequency when an enemy is nearby

    - Armor Enhance (Reduces drain speed of energy in Armor mode)
    2ed- Increases movement speed in armor mode
    3ed- Protects against the Nanosuit Jammer bonus

    - Threat Tracer (Highlights incoming bullet paths)
    2ed- Highlights incoming grenades
    3ed- Highlights nearby explosives

    - Nano Recharge (Faster health recharge)
    2ed- Faster suit energy recharge
    3ed- Shorter delay before health starts "recharging"(what the game says)

    - Detonation Delay (Delays the detonation of nearby enemy grenades)
    2ed- Delays the detonation of enemy explosives
    3ed- Provides an automatic defense against missile attacks

    - Energy Transfer (Restores 50% energy with each kill)
    2ed- Restores additional Nanosuit energy with each kill
    3ed- Restores full Nanosuit energy with each kill

    Stealth:
    - Stealth Endurance (Faster transition in and out of stealth)
    2ed- No shadow cast in Stealth mode
    3ed- Reduces energy drain in Stealth mode

    - Covert Ops (Suppresses the sound of footsteps)
    2ed- Provides protection from the Ceph Airstrike bonus
    3ed- Enemy footsteps are louder within range

    - Cloak Tracker (Identifies when enemies enter Stealth mode nearby)
    2ed- Increases the visibility of cloaked enemies
    3ed- Maximum visibility of cloaked enemies

    - Jammer (Scrambles the radar of enemies within a 10m range)
    2ed- Provides protection against enemy Radar Jammer attacks
    3ed- Scrambles the radar of enemies within an increased range

    - Blind Spot (Provides protection from the Maximum Radar bonus)
    2ed- Provides protection from enemy tagging
    3ed- Become less visible to enemies in Nano Vision

    - Tracker (Highlights the footsteps of nearby enemies)
    2ed- Highlights enemy routs with direction
    3ed- Highlights enemy routes with increased frequency

    - Visor Enhance (Highlights enemies through weapon scopes)
    2ed- Provides protection against flash bang grenades
    3ed- Reduces energy cost of Nano Vision

    Power:
    - Side Pack (Allows an additional magazine of primary ammunition to be carried)
    2ed- Allows an additional grenade or explosive to be carried
    3ed- Allows additional attachment ammunition to be carried

    - Weapon Pro (Faster weapon reloading)
    2ed- Faster aiming down sights
    3ed- Faster switching between weapons

    - Aim Enhance (Decreases weapon recoil when aiming down sights)
    2ed- Reduces aim shake from explosions
    3ed- Increases mobility when aiming down sights

    - Loadout Pro (Allows a primary weapon to be carried in place of a secondary)
    2ed- Removes the weight penalty from weapon attachments
    3ed- Increases mobility speed when carrying heavy weapons

    - Rapid Fire (Faster fire rate on primary weapons)
    2ed- Faster fire rate on secondary weapons
    3ed- Faster fire rate on mounted weapons(I don't know if it is referring to HMG or weapon attachments)

    - Point Fire Enhance (Reduces the spread of primary weapons when firing from the hip)
    2ed- Reduces the spread of secondary weapons when shooting from the hip
    3ed- Reduces the spread of mounted weapons when shooting from the hip

    - Mobility Enhance (Reduces energy drain from sprinting and jumping)
    2ed- Increases ledge grab speed
    3ed- Faster firing after sprinting

    - Retriever (Automatically collect dog tags from fallen enemies)
    2ed- Support Bonuses require one less Dog Tag to activate
    3ed- Support Bonuses remain active "for" longer

    Attachments

    Scopes:
    Reflex Sight (Red Dot)
    Assault Scope (3x zoom)
    Sniper Scope (4x and 10x zoom)
    Rifle Laser (I don't know why it is a scope)

    Barrel:
    Suppressor (Noise suppressor for enhanced stealth)

    Under-barrel:
    Single Shot (Single shot mode for increased accuracy)
    Extended (Increased magazine capacity)
    Grenade (Fires 30mm advanced explosive anti-personnel percussion grenades)
    Gauss (A miniaturized electromagnetic solid slug projector)
    Shotgun (A miniaturized lightweight shotgun attachment)
    Hologram (Projects a decoy image to fool enemies)

    Weapons

    Assault Rifles:
    SCAR
    Clip: 40+1
    Accuracy: 11
    Rate Of Fire: 11
    Mobility: 12
    Damage: 12
    Range: 11

    SCARAB
    Clip: 40+1
    Accuracy: 10
    Rate Of Fire: 15
    Mobility: 13
    Damage: 11
    Range: 9

    Grendel
    Fires in bursts of 3
    Clip: 24+1
    Accuracy: 16
    Rate Of Fire: 15
    Mobility: 10
    Damage: 15
    Range: 13

    Submachine Guns:
    Feline
    Clip: 60+1
    Accuracy: 8
    Rate Of Fire: 18
    Mobility: 16
    Damage: 3
    Range: 7

    K-Volt
    Accuracy: 9
    Rate Of Fire: 13
    Mobility: 15
    Damage: 5
    Range: 12

    Shotguns:
    Jackal
    Accuracy: 5
    Rate Of Fire: 9
    Mobility: 15
    Damage: 10
    Range: 1

    Marshall
    Accuracy: 3
    Rate Of Fire: 2
    Mobility: 15
    Damage: 15
    Range: 3

    Sniper Rifles:
    DSG- 1
    Accuracy: 19
    Rate Of Fire: 7
    Mobility: 7
    Damage: 13
    Range: 19

    M20 14 Gauss
    Accuracy: 19
    Rate Of Fire: 3
    Mobility: 5
    Damage: 17
    Range: 19

    Heavy:
    Mk.60 Mod 0
    Accuracy: 11
    Rate Of Fire: 9
    Mobility: 3
    Damage: 13
    Range: 14

    L-TAG
    Accuracy: 5
    Rate Of Fire: 5
    Mobility: 5
    Damage: 13
    Range: 17

    X-43 MIKE
    Accuracy: 8
    Rate Of Fire: 19
    Mobility: 7
    Damage: 5
    Range: 7

    Pistols:
    M12 Nova
    Accuracy: 13
    Rate Of Fire: 15
    Mobility: 19
    Damage: 3
    Range: 9

    Hammer
    Accuracy: 15
    Rate Of Fire: 11
    Mobility: 17
    Damage: 5
    Range: 5

    Majestic
    Accuracy: 17
    Rate Of Fire: 7
    Mobility: 16
    Damage: 9
    Range: 10

    AY69
    Accuracy: 9
    Rate Of Fire: 14
    Mobility: 19
    Damage: 1
    Range: 7

    Explosives:
    JAW
    M17 Frag Grenade
    M34 Flash bang
    C4

    Upgrades


    Proximity alarm - Automatic warning when an enemy is nearby
    2ed - Faster chime
    3ed - Fastest chime

    Stealth Endurance - Faster transition in and out of stealth
    2ed - No shadow in stealth
    3ed - Basically cuts stealth energy use in half

    Aim enhance - Decreases weapon recoil when aiming down sights
    2ed - Less camera movement from external sources (falling/being shot)
    3ed - Faster movement while aiming

    Armor Enhance - Reduces drain speed of energy in Armor mode
    2ed - Move faster while using armor mode
    3ed - Immune to armor jamming

    Covert Ops - Suppresses the sound of footsteps
    2ed - Immune to ceph gunship
    3ed - Louder enemy footstep

    Side Pack - Allows an additional magazine of primary ammunition to be carried
    2ed - gives an extra mag for your secondary weapon
    3ed - gives extra attachment ammo

    Air Stomp - Perform a powerful downwards attack when in the air
    2ed - No falling damage
    3ed - Less recovery time after air stomp

    Cloak Tracker - Identifies when enemies enter Stealth mode nearby
    2ed - Increased enemy cloak visibility
    3ed - Max enemy cloak visibility

    Weapon Pro - Faster weapon reloading
    2ed - Faster ADS
    3ed - Faster weapon switch

    Nanosuit Modules

    Armor:
    - Air Stomp (Perform a powerful downwards attack when in the air)
    - Proximity Alarm (Automatic warning when an enemy is nearby)
    - Armor Enhance (Reduces drain speed of energy in Armor mode)
    - Threat Tracer (Highlights incoming bullet paths)
    - Nano Recharge (Faster health recharge)
    - Detonation Delay (Delays the detonation of nearby enemy grenades)
    - Energy Transfer (Restores 50% energy with each kill)

    Stealth:
    - Stealth Endurance (Faster transition in and out of stealth)
    - Covert Ops (Suppresses the sound of footsteps)
    - Cloak Tracker (Identifies when enemies enter Stealth mode nearby)
    - Jammer (Scrambles the radar of enemies within a 10m range)
    - Blind Spot (Provides protection from the Maximum Radar bonus)
    - Tracker (Highlights enemy routes)
    - Visor Enhance (Highlights enemies through weapon scopes)

    Power:
    - Side Pack (Allows an additional magazine of primary ammunition to be carried)
    - Weapon Pro (Faster weapon reloading)
    - Aim Enhance (Decreases weapon recoil when aiming down sights)
    - Loadout Pro (Allows a primary weapon to be carried in place of a secondary)
    - Rapid Fire (Faster fire rate on primary weapons)
    - Point Fire Enhance (Reduces the spread of primary weapons when firing from the hip)
    - Mobility Enhance (Reduces energy drain from sprinting and jumping)
    - Retriever (Automatically collect dog tags from fallen enemies)


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