Yea I retired man. Computer died and I figured that buying a new one was the same as a semester at a university. So I figured the university was a better investment.
Posts by MistaD
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I'm Pancho Villa and I'm criminal old.
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Congrats on making it man
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LOL, I thought the fact that It was named Redemption would give it away. haha
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It was a joke evil
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They better get some power struggle out stat.
Not to worry man. I've got some insider information stating that they'll soon come out with the Redemption Pack ($TBA) that includes PS.
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What kind of job is that?
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Maybe its worth trying again after patch No. 5
Patch Number 2 is out. Just 3 more to go Ripley lol
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Multiplayer Modules and Upgrades
Armor:
- Air Stomp (Perform a powerful downwards attack when in the air)
2ed- No damage suffered from falling long distances
3ed- Faster recovery after Air Stomp attacks- Proximity Alarm (Automatic warning when an enemy is nearby)
2ed- Increased warning frequency when an enemy is nearby
3ed- Maximum warning frequency when an enemy is nearby- Armor Enhance (Reduces drain speed of energy in Armor mode)
2ed- Increases movement speed in armor mode
3ed- Protects against the Nanosuit Jammer bonus- Threat Tracer (Highlights incoming bullet paths)
2ed- Highlights incoming grenades
3ed- Highlights nearby explosives- Nano Recharge (Faster health recharge)
2ed- Faster suit energy recharge
3ed- Shorter delay before health starts "recharging"(what the game says)- Detonation Delay (Delays the detonation of nearby enemy grenades)
2ed- Delays the detonation of enemy explosives
3ed- Provides an automatic defense against missile attacks- Energy Transfer (Restores 50% energy with each kill)
2ed- Restores additional Nanosuit energy with each kill
3ed- Restores full Nanosuit energy with each killStealth:
- Stealth Endurance (Faster transition in and out of stealth)
2ed- No shadow cast in Stealth mode
3ed- Reduces energy drain in Stealth mode- Covert Ops (Suppresses the sound of footsteps)
2ed- Provides protection from the Ceph Airstrike bonus
3ed- Enemy footsteps are louder within range- Cloak Tracker (Identifies when enemies enter Stealth mode nearby)
2ed- Increases the visibility of cloaked enemies
3ed- Maximum visibility of cloaked enemies- Jammer (Scrambles the radar of enemies within a 10m range)
2ed- Provides protection against enemy Radar Jammer attacks
3ed- Scrambles the radar of enemies within an increased range
- Blind Spot (Provides protection from the Maximum Radar bonus)
2ed- Provides protection from enemy tagging
3ed- Become less visible to enemies in Nano Vision- Tracker (Highlights the footsteps of nearby enemies)
2ed- Highlights enemy routs with direction
3ed- Highlights enemy routes with increased frequency- Visor Enhance (Highlights enemies through weapon scopes)
2ed- Provides protection against flash bang grenades
3ed- Reduces energy cost of Nano VisionPower:
- Side Pack (Allows an additional magazine of primary ammunition to be carried)
2ed- Allows an additional grenade or explosive to be carried
3ed- Allows additional attachment ammunition to be carried- Weapon Pro (Faster weapon reloading)
2ed- Faster aiming down sights
3ed- Faster switching between weapons- Aim Enhance (Decreases weapon recoil when aiming down sights)
2ed- Reduces aim shake from explosions
3ed- Increases mobility when aiming down sights- Loadout Pro (Allows a primary weapon to be carried in place of a secondary)
2ed- Removes the weight penalty from weapon attachments
3ed- Increases mobility speed when carrying heavy weapons- Rapid Fire (Faster fire rate on primary weapons)
2ed- Faster fire rate on secondary weapons
3ed- Faster fire rate on mounted weapons(I don't know if it is referring to HMG or weapon attachments)- Point Fire Enhance (Reduces the spread of primary weapons when firing from the hip)
2ed- Reduces the spread of secondary weapons when shooting from the hip
3ed- Reduces the spread of mounted weapons when shooting from the hip- Mobility Enhance (Reduces energy drain from sprinting and jumping)
2ed- Increases ledge grab speed
3ed- Faster firing after sprinting- Retriever (Automatically collect dog tags from fallen enemies)
2ed- Support Bonuses require one less Dog Tag to activate
3ed- Support Bonuses remain active "for" longerAttachments
Scopes:
Reflex Sight (Red Dot)
Assault Scope (3x zoom)
Sniper Scope (4x and 10x zoom)
Rifle Laser (I don't know why it is a scope)Barrel:
Suppressor (Noise suppressor for enhanced stealth)Under-barrel:
Single Shot (Single shot mode for increased accuracy)
Extended (Increased magazine capacity)
Grenade (Fires 30mm advanced explosive anti-personnel percussion grenades)
Gauss (A miniaturized electromagnetic solid slug projector)
Shotgun (A miniaturized lightweight shotgun attachment)
Hologram (Projects a decoy image to fool enemies)
WeaponsAssault Rifles:
SCAR
Clip: 40+1
Accuracy: 11
Rate Of Fire: 11
Mobility: 12
Damage: 12
Range: 11SCARAB
Clip: 40+1
Accuracy: 10
Rate Of Fire: 15
Mobility: 13
Damage: 11
Range: 9Grendel
Fires in bursts of 3
Clip: 24+1
Accuracy: 16
Rate Of Fire: 15
Mobility: 10
Damage: 15
Range: 13Submachine Guns:
Feline
Clip: 60+1
Accuracy: 8
Rate Of Fire: 18
Mobility: 16
Damage: 3
Range: 7K-Volt
Accuracy: 9
Rate Of Fire: 13
Mobility: 15
Damage: 5
Range: 12Shotguns:
Jackal
Accuracy: 5
Rate Of Fire: 9
Mobility: 15
Damage: 10
Range: 1Marshall
Accuracy: 3
Rate Of Fire: 2
Mobility: 15
Damage: 15
Range: 3Sniper Rifles:
DSG- 1
Accuracy: 19
Rate Of Fire: 7
Mobility: 7
Damage: 13
Range: 19M20 14 Gauss
Accuracy: 19
Rate Of Fire: 3
Mobility: 5
Damage: 17
Range: 19Heavy:
Mk.60 Mod 0
Accuracy: 11
Rate Of Fire: 9
Mobility: 3
Damage: 13
Range: 14L-TAG
Accuracy: 5
Rate Of Fire: 5
Mobility: 5
Damage: 13
Range: 17X-43 MIKE
Accuracy: 8
Rate Of Fire: 19
Mobility: 7
Damage: 5
Range: 7Pistols:
M12 Nova
Accuracy: 13
Rate Of Fire: 15
Mobility: 19
Damage: 3
Range: 9Hammer
Accuracy: 15
Rate Of Fire: 11
Mobility: 17
Damage: 5
Range: 5Majestic
Accuracy: 17
Rate Of Fire: 7
Mobility: 16
Damage: 9
Range: 10AY69
Accuracy: 9
Rate Of Fire: 14
Mobility: 19
Damage: 1
Range: 7Explosives:
JAW
M17 Frag Grenade
M34 Flash bang
C4
UpgradesProximity alarm - Automatic warning when an enemy is nearby
2ed - Faster chime
3ed - Fastest chimeStealth Endurance - Faster transition in and out of stealth
2ed - No shadow in stealth
3ed - Basically cuts stealth energy use in halfAim enhance - Decreases weapon recoil when aiming down sights
2ed - Less camera movement from external sources (falling/being shot)
3ed - Faster movement while aimingArmor Enhance - Reduces drain speed of energy in Armor mode
2ed - Move faster while using armor mode
3ed - Immune to armor jammingCovert Ops - Suppresses the sound of footsteps
2ed - Immune to ceph gunship
3ed - Louder enemy footstepSide Pack - Allows an additional magazine of primary ammunition to be carried
2ed - gives an extra mag for your secondary weapon
3ed - gives extra attachment ammoAir Stomp - Perform a powerful downwards attack when in the air
2ed - No falling damage
3ed - Less recovery time after air stompCloak Tracker - Identifies when enemies enter Stealth mode nearby
2ed - Increased enemy cloak visibility
3ed - Max enemy cloak visibilityWeapon Pro - Faster weapon reloading
2ed - Faster ADS
3ed - Faster weapon switchNanosuit Modules
Armor:
- Air Stomp (Perform a powerful downwards attack when in the air)
- Proximity Alarm (Automatic warning when an enemy is nearby)
- Armor Enhance (Reduces drain speed of energy in Armor mode)
- Threat Tracer (Highlights incoming bullet paths)
- Nano Recharge (Faster health recharge)
- Detonation Delay (Delays the detonation of nearby enemy grenades)
- Energy Transfer (Restores 50% energy with each kill)Stealth:
- Stealth Endurance (Faster transition in and out of stealth)
- Covert Ops (Suppresses the sound of footsteps)
- Cloak Tracker (Identifies when enemies enter Stealth mode nearby)
- Jammer (Scrambles the radar of enemies within a 10m range)
- Blind Spot (Provides protection from the Maximum Radar bonus)
- Tracker (Highlights enemy routes)
- Visor Enhance (Highlights enemies through weapon scopes)Power:
- Side Pack (Allows an additional magazine of primary ammunition to be carried)
- Weapon Pro (Faster weapon reloading)
- Aim Enhance (Decreases weapon recoil when aiming down sights)
- Loadout Pro (Allows a primary weapon to be carried in place of a secondary)
- Rapid Fire (Faster fire rate on primary weapons)
- Point Fire Enhance (Reduces the spread of primary weapons when firing from the hip)
- Mobility Enhance (Reduces energy drain from sprinting and jumping)
- Retriever (Automatically collect dog tags from fallen enemies)http://crysis2news.blogspot.com/
Dont wanna take credit for this.
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Anyone know any useful commands?
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maybe if i got a new wallpaper i'd feel motivated to clear some of these fuckin icons off of it
Get a program called fences. It helps you organize your icons but the feature that I really like and actually use is one that when you double click on the desktop, it hides all the icons, then when you double click on it again, it brings the icons back up. It gives things a much cleaner look.
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Cooler Master Cosmos case???
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LOL the first thing that came up was: downloading 1.1 patch. Also, AVG anti virus thinks it a virus so I had to close it to open crysis. Anothe rthing is that the graphics options are High, very high, and extreme
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I'm 80% done installing mine! 3CELL bought it today at Best Buy. Got the limited edition and don't have to wait for shipping.
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If anyone wants to add me as a friend in the demo I'm: MistaD 3CELL is : TR3CELL
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@Evil: dude, that app is epic. I actually like the demo now.
Ripley, that hacker video got blocked by EA >:-| What was it about? -
Does OSF have a server set up for Crysis 2?
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Midnight at what Time Zone?
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About the Different game modes... well MyCrysis only confirms 6 modes, not 7.
http://www.mycrysis.com/news/crysis_2/…form-on-march-1
(Article was published the 25th of Febuary)Here is a snippet of the article:
Crysis 2 multiplayer will include six intense, action-fueled gameplay modes: Instant Action, Team Instant Action, Crash Site, Capture the Relay, Extraction and Assault, set across 12 maps in Crytek’s visually stunning recreation of the Big Apple. Players will advance through a deep progression system of 50 levels, earning a variety of upgrades along the way for weaponry and the Nanosuit itself, rewarding long-term players with tactical advantages that increase their speed, strength and stealth abilities even more.