Arborist, even though I'm sure I must have had the most claymore kills that round, I agree about the excessive clays. However, I have decided not to support a zero claymore rule. I would vote to decrease the limit to 1 or 2 for scrims, as they can and should be available for tactical usage in my opinion.
Eliminating clays outright will lead to us forgetting to look for them and not knowing where to look for them when we play against others. Still, 4 is too many for a scrim.
About speed mode: I'd like to ask everyone to please not rely on it. Obviously, it is sometimes used on accident, which is why we cannot ever make a no-tolerance rule regarding speed mode. I am just asking everyone to please not use it repeatedly in the next scrim, as I feel it is used more to take advantage of lag and induce teleporting than it is used because it is a good tactic.
Once again, today's scrim was very close, as neither team had the lead in energy for the entire game.
And Tryton (and the rest of your team), I do apologize for the proto camping. It is not something I enjoyed and I do realize it is something that was highly annoying, as it doesn't take a great deal of skill. To be fair, I did make it a point to help my team's energy crew a few times (although that mostly consisted of energy site camping).
All in all, I felt it was yet another good game, despite some lost connections and late joiners near the end of the game.
SS taken after game ended. Visk joined US team with 20 min remaining and Pointer was on NK team:
