Every time i used a cracked copy it also crashed my game....trust me i just gave up and paid for it..its flipping cheap AUD$47...and now it works in everygame with out probs....
I have now the newest Fraps 2.9.9 Registered. (1.7 MB)
Major changes in this version:
Added suport for DirectX 10
Added option to monitor Desktop Window Manager under Vista
Added Direct Stream sound recording for Vista
Numerous crash and compatibility fixes
PREVIOUS VERSION
Fraps 2.9.8
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I was thinking of having a little competition.....
The 2009 OSF Fraps-Off
So far this is just a idear...but if we can get together a RAR of everything one needs to cap/edit/publish a finnished Game vid, then at least we would have a level playing field to work with.... after that..its pritty simple...make the best game vid ever.
The winner gets my old 2x Nvidia 260's + 4GB DDR3-1333 Mem + logitech G35 headset.
So far I do think the best capture prog is Fraps...but as to editing....hmmm use Adobe AfterEffects...not small install though and not easy to use for a first timer.........does anyone have any idears what posibly free editing tool one could use??...
so far I have found that the sound from a fraps made vid some times dosent work with AfterEffects or Premiere Pro...so i've been using a small converter prog to extract the sound into .wav then putting together the vid is easy....also the converter prog comes in handy after finnishing the vid as they normaly come out very large in size...so i use Mp4 to make it 100x smaller so then its much easier to upload to Youtube.....as I think yourtube is the best for HD then maybe we'll use youtubes limits for the final vid....ie any res with a 10min max length.
So far progs to use
Fraps 2.9.9 (1.7 MB)
Total Video Converter 3.5 (10.1 MB)
Here's a summary of the audio and video specifications that you need for the best results on YouTube.
Resolution
Recommended: 1280 x 720 (16 x 9 HD) and 640 x 480 (4:3 SD)
There is no required minimum resolution - in general, the higher the resolution, the better and HD resolution is preferred. For older content, lower resolution is unavoidable.
Bit rate
Because bit rate is highly dependent on codec, there is no recommended or minimum value. Videos should be optimised for resolution, aspect ratio and frame rate, rather than bit rate.
Frame rate
The frame rate of the original video should be maintained without resampling. In particular, pulldown and other frame-rate resampling techniques are strongly discouraged.
Codec
H.264, MPEG-2 or MPEG-4 preferred.
Audio Codec
MP3 or AAC preferred
Sampling rate
44.1 kHz
Channels
2 (stereo)
Container
MPEGTS (MPEG2 transport stream)
Upload a 16:9 video at its original aspect ratio (1280x720 recommended)
YouTube recently began offering users an option to view content in high-definition, 720-p resolution (when the source upload supports it). Please notethat we are currently experimenting with this feature and optimising it accordingly, so we can't guarantee that your videos will always be transcoded into this format with this user option present. (Please also note that this is only visible in the US right now).
How best to upload widescreen videos
Originals Please!
The less a video is re-encoded prior to uploading, the better the resulting YouTube video quality. We encourage you to upload your videos as close to the original source format as possible, with a minimum of intermediate re-encoding steps. Each re-encoding can generally degrade the quality of your video and create some specific problems too, which we'll address below.
Aspect Ratio
The aspect ratio of the original source video should always be maintained when it's uploaded: Uploaded videos should never include letterboxing or pillarboxing bars.
The YouTube player automatically adds black bars so that videos are displayed correctly without cropping or stretching, whatever the size of the video or the player. For example, the player will add vertical bars (pillarboxing) automatically to 4:3 videos in the new 16:9 widescreen player size. If the player is resized (when embedded on another website, for example) the same process takes place, so that 16:9 videos are letterboxed (black bars top and bottom) when the player is sized to 4:3, for example. Similarly, anamorphic videos will be letterboxed automatically when shown in either 16:9- or 4:3-sized players. The player can only do this if the native aspect ratio of the video is maintained.
If letterboxing is added to a video before it's uploaded (to create a 4:3 video from a 16:9 master, for example), the widescreen player will add pillarbox bars too, resulting in black bars all around the video (windowboxing) and a bad viewing experience
Frame Rate
The video frame rate should be the same as the original where possible - up-sampling from a 24-fps original can cause judder artifacts, for example. For film sources, a 24-fps or 25-fps progressive master yields the best results, while videos that have had a resampling transfer process applied - such as Telecine pulldown - often result in a lower-quality video.
Resolution
High-definition videos are the preferred format for ingestion, which result in YouTube videos of the highest quality currently available. It also means that your video can be upgraded as new formats are developed on the site.
Testing
Since there is no facility to re-upload videos, it's important to ensure that your audio and video quality are satisfactory before you release your video publicly onto YouTube. Once a video becomes popular, the number of views, user ratings, user comments and other community data, cannot be transferred if another, higher-quality version of the same video is uploaded. Make sure that you get it right!