Posts by icomrade

    Quote from "Ripley"

    Is there a way to log which player got killed? ppl were killed continuously today by a hacker (including me) and I would like to compare player list and "got killed list"

    No, I have requested that feature a while ago on the DayZ git hub. They responded by telling me that there are bigger things to worry about, if it gets added good, if it doesn't get added oh well.

    Quote from "eraser1"

    The OSF DayZ server is hosted in France (EU), and Wasteland will be hosted on the same machine I believe? So it will be France.


    Correct, it will be hosted on the same machine as the current DayZ server. However, I think the server is in the UK and not FR; the IP geolocates (by gametracker) as in France, hence FR16, but I doubt Teabag has a server in France, probably just the UK.

    Quote from "Ripley"

    - would it run on Teabags server?
    - when is Arma 3 coming out (maybe an alternative)?

    apart from that I have not played wasteland yet


    1. Yes, we don't rent servers from ArmA 2 hosters ATM.
    2. irrelevant, but A3 community alpha will come out end of Q1 or Q2 of 2013. Official release date is unknown to me.

    Quote from "NecessaryEvil"

    would it bog down the dayz server more


    The DayZ server doesn't really bog down. I think you guys were getting kicked for high ping because I may have been looking through large logs when the server was full. It's hard to tell without ever running two servers at once.

    Hey guys I was wondering if I should set up a wasteland server since some of us are getting into it. Also I found the original mission that UBG uses, pretty sure they just removed any reference to the original creator and branded it their own. Apart from control of anticheat, filters and bans, it seems that some of the other wasteland server admins ban or kick for players voicing their opinion and seem to cheat or abuse their powers. Primarily I think that an OSF server would be better run that most other wasteland servers out there, so that's why I suggest we host our own. Of course, JSRS would be allowed, probably along with Blastcore FX :)

    Please vote on this issue.
    The base mission we will be using can be found here: http://www.404games.co.uk/forum/index.ph…n-requirements/ and will most likely be edited to add a twist.

    Bans between DayZ and Wasteland server will be synced. A database for persistent gameplay may be looked into if the server is popular enough.

    Please vote if you think it would be a good idea to dedicate resources to a wasteland server, thanks!

    Also we would need a kick ass name for the server, get crackin'.

    You guys should all be able to play now. Sorry about that.

    The way that those bans worked is if you were to spawn an object you would need to set its health/damage, the object class is logged in setdamage.log, which DayZantihax scans for various classes. I'm not sure how players set the damage of those objects if they just walk up to them.

    Quote from "ArboristUK"

    I am sorry Jarl it was me that said we should ban you, i'm not experienced at admin in DayZ and recently scripters/cheaters have been causing problems thankfully with icomrades work things have gotten to a playable level again.

    I will from now on record names of players getting repeatedly kicked and pass them on to icomrade for individual assesment if this proves practical, although doesn't help me when playing in my timezone.

    I hope you continue to join our server as legit player not using scripts and can see that we try to be fair.


    I'd rather you ban for addmagazinecargo restrictions, setpos restrictions, remotecontrol (a new one) restrictions, and attach to restrictions. The only one that will yield a legit player being banned is addmagazinecargo; However, the amount of players that spawn weapons and ammo that are caught by that log are far greater than the amount of legit players with illegitimate gear. It is simply too great of a task to review every ban from that file as assessing a player's inventory using the hive log takes a lot of time and the addmagazinecargo bans range from 5-15 a day. All other logs do not yield false positives.

    Just a suggestion you may denote in the ban reason that the ban is uncertain and requires review by adding (review) to the end of the reason.

    A. I did not call you a scripter, or hacker for that matter, I simply said that you did not connect with G36 ammo. However, the log in which I looked (publicvariable.log) logs player connects and saves, inventory, etc.

    B. The problem is that when your character logged in the publicvariable.log looks to have gotten cut off, probably because you were kicked, so G36 ammo was not logged.

    Upon checking the Hive log (I cannot do this when the server is populated because it causes desync since it is so large), which is logged before kicks upon login, I see the G36 mag in your inventory. Also, as far as I know you do not need to be logged in to run certain scripts, it's possible for people to run them on this server but it is difficult since they would need a full scripts bypass.

    You have been unbanned. Please note that I have no way of knowing how you obtained the mags if you got them from another server, in other words, if you continue to connect with illegal gear you will be banned.

    Quote from "ArboristUK"

    I saw you continuously joining then getting kicked for addmagazinerestrictioncargo restriction now we've had problems recently where anti cheat only kicks and does not ban then the player after finally succeeding to get in without getting kicked has gone on to do something malicious.

    I think I mentioned about banning you as it looked like you was trying to execute something so if what you say is true it'll be over turned we'll just have to wait for icomrade to review the logs.

    Sorry for the inconvenience and understanding if the ban was not required.

    As you said Arb there is no auto ban for these new filters/logs, so we must review them manually (unless you just banned them solely off of the kick message which is okay for this log). You should know that, since I have access to pretty much every bit of info of your player (it is logged on connection), I can see your inventory when you connected and you did not have any G36 ammo or a weapon at all when you were kicked; enjoy the ban.

    Also the Anticheat (BE) is only designed to kick, not ban automatically, it is by design so there is no "problem" here. However, the autoban program we use has not been updated in a while so new logs are not scanned, this is not anticheat just a log scanner.

    Nous allons voter sur cette question en privé. La plupart des hackers va juste passer à autre chose quand ils sont pris, vous n'avez pas. Soit ça veut dire que vous voulez vraiment nous baiser plus ou si vous voulez vraiment jouer sur ce serveur.

    We shall vote on this issue in private. Most hackers will just move on when they are caught, you haven't. Either that means you really want to fuck us over or you just really want to play on this server.

    Edit: Since i'm too lazy i'll just remove you from the ban list... If anyone thinks this is a bad idea just let me know.
    Depuis que je suis trop paresseux, je vais vous retirer de la liste d'interdiction... Si quelqu'un pense que c'est une mauvaise idée faites le moi savoir.

    Quote from "ArboristUK"

    Aw shucks commie your making me feel bad it's just a bit of piss taking which we Brits love, but yeah maybe a bit inappropriate looking at it now.

    If Azuria is genuinely not cheating I feel bad for him, lets face it we all know anti-cheat is not infallible.


    There is a possibility he wasn't cheating, more likely if he says he was playing for a while and then was banned he opened cheat engine during gameplay which usually means something is up.