Posts by Ripley

    As you could see yesterday everyone was fighting at proto and the beautiful hangar was kind of lost over there.
    Is it possible to make the hangar "capturable"? Capturing a building is vital in my eyes and it does not matter if it´s a war fact or proto or whatever.

    Also I guess that Lc would like it to remove any clays and mines to make it a full scrim map :P

    Concerning the name Evil you are right that Mesa should stand at the beginning for ppl who sort their server filter for maps. "Mesa´s old school"?
    Mesa redux sounds not bad but Mesa has not really died so why would it have to be reanimated?

    EDIT: more cars would be nice though. Especially at the bunkers. I did not know how used I got to spawn a 0 pts humvee in war fact

    I notice that it must be really hard for very good / pro players in Crysis to find an appropriate "home", especially when they are decent persons. A lot of ESL players, the SuP clan, some of the 760´s are dickheads so where can you go with your skill?

    OSF obviously 8)

    hey man what happened to DI.Crowfire?? :?

    But sure the guy who recruited me for CoP is always welcome! :D I will teach Lc how to use clays, scanners, freeze guns... lol maybe he will have a good kdr then. Right now he only buys those FY71´s... 8)

    Hm I used to have that automatic-going-one-direction thing also from time to time .
    I just had to press the same button of that direction once and it was ok again.

    i. e. car going left --> press "A" once and everything would be fine again. I cannot see any correlation to teamspeak :?

    Lumberjack.... that reminds me of:

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.

    I wont teach u how to fight in speed mode ;) jk
    That only works when you are very good at aiming.

    Shan (and anybody who is interested) read this: https://oldschoolfighters.com/forums/viewtopic.php?f=11&t=24

    what I meant by "knowing what the enemy is doing" was that most players are predictable in what they do next.
    FEDOR buys a heli, when he gets shot down he will buy an AA. So buy a LAW first, then C4 or both and go to where he will buy that AA.
    When there is no bunker for the other team left, go to C7 b/c thats the place where everyone goes.
    There are many examples like that. Just think of what you would do when you were on the other team.
    Remember: others will do so, too. That means for yourself: be unpredictable.

    :P

    toga is right except for his point that you need to have good players for good teamwork. I think it´s a matter of "swarming" and even with average players you can be effective.

    yesterday 3 FusioN´s joined the server and they started owning again only b/c of good teamwork (we were 6!!). It´s as always, most of us (including me) tend to run away from the spawn point immediately and right into the three of them.

    When we have situations like this: forget about your kdr, be patient and go as a group, coordinate where you spawn and where you are going. SCAN SCAN SCAN you should know by now that I am pissed a lot of times b/c I am the only one who is scanning. :)
    The most important rule in PS is "survive/stay alive" so do not rush in. Knowing where the enemy is enables you to control the situation.

    The good news is we made it yesterday once we stuck together and after 30min the FusioN´s left. So it is possible to train that just look at what the 760´s do. As much as I dont like em they tend to camp proto area and stick together like glue.

    I will try to be a less "lone wolf" next time there comes up a small clan vs clan and if anybody else is with me we will rule (much more than we do anyway 8) )